I've been spending most of my off-break days (had to take them before the end of the month) playing Atelier Escha & Logi: Alchemists of the Sky. I know there's a New Game+, but I'm not sure if I feel like doing it... yet.
While I found Atelier Ayesha to be a bit stressful with the time constraint, I got a bit more used to it with this one, which is its sequel. You play as either Escha Malier, a beginner alchemist who was raised in an apple orchard, or as Logix (aka Logi) Fiscario, a newcomer from Central City whose past brought him to leave the big city to work in Colseit, a rural city, as a government official. Throughout their missions, Escha & Logi make comrades with new workers at the R&D Department where they work, including recurring members from Atelier Ayesha.
The game has multiple endings for both main characters and most side characters, but not knowing the 'Friendship Level' of each character like in Atelier Ayesha makes it hard to figure how far along you are with each of them.
The game has a less hurried pace than Atelier Ayesha, since each mission block (you have one main mission and eight side missions, which when finished, unlock a dozen more) lasts 120 days, giving you enough time to finish everything (unless you make too many mistakes). However, this also leads to more action, more Alchemy and more strategy, as the battles (especially the boss battles) can get heated, especially in late game, where the difficulty spikes dramatically.
Overall, a pretty good game that teaches you to think outside the box, plan your schedule and try new things.